Developer postOriginal post (opens in a new tab)

Early Access - Patch 0.1

Greetings Incarnates,

We hope that all of you are having a smashing time in the Multiverse. Today we bring you bug fixes and a teaser on the upcoming Boss.

Heralds Teasers

Watch on YouTube

Patch note:

  • Enemies Abilities:

    • Cursed Water: Sound effect improved to help players understand when they are afflicted.
    • Cursed Water: More verticality is added to the visual effect to make it more visible.
    • Bubbling Acid: Sound effect improved to help players understand when they are afflicted.
    • Eggs: A new sound will play to let players understand an egg has spawned.
    • Poison Bomb: A new sound will play to let the player understand a poison has spawned.
    • Coral Burst: More verticality is added to the visual effect to make it more visible.
    • Wave: Now spawns further away from the edge.
    • Acid Bomb: Damage has been reduced from 16 000 to 12 000.
    • Poison Spike: The effect should now work correctly and always be removed when jumping.

  • Player Abilities:

    • Soul Volley: Ability should now correctly fire 5 projectiles regardless of the number of targets in range.
    • Profane Grounds: Should now correctly do extra damage to enemies afflicted with damage over time.
    • Echoes of Light: Visual effect should now correctly despawn after use.
    • Attack Speed Abilities that increase Attack Speed should not longer break the animations.

  • General:

    • Cetus and Levias: They should no longer slide when moving.
    • Character creation: Fixed a glitch with the outfit when customizing your incarnate.
    • Lobby system: Logic improved to fix crashes linked to leaving or joining a lobby.
    • UI: Player names should now be displayed next to their health bar.
    • Artefacts: Save change confirmation window should now pop up regardless of how you close the window.
    • UX: Welcome message has been improved to help menu navigation.
    • Optimization: A first optimization pass has been made for the advanced tutorial.

Another big thanks to everyone that took time to test the game and report issues.