Jan 2021 - Update Summary
Hope everyone's new year is starting off well! I've made a bunch of little changes via several mini patches since the end of December. Here's the full list of updates from 12/27/2020 to 1/21/2021.
Changes / New Features
- changed weapon arc indicators on the map view to change color depending on if the weapon is out of range (grey), firing (yellow), or flash red if min range
- added a new capital weapon to the battleship (it didn't have a special before), called the Burst Cannon, which will fire a volley of high damage projectiles at ALL targets 90 degrees left and right of the battleship.
- fixed conquest report warp lane upgrade always level 1
- right-hand menu Clear View now works on all bridge sizes
- changed warp out a method to attempt to fix objects intersecting with the bridge (unverified)
- shipyard ship descriptions now show slot details on tooltip hover
- ship roster now shows equipped components on tooltip hover
- conquest fleets now revert to their previous location if leave/defeat during the battle
- adjusted heavy transport resupply component to not overlap with other modules
Save File Backup System
I added a backup save feature that will save your fleet data at the beginning and end of your session to /backups in your game save directory. Save will be performed on start game and game exit, they can be found here: C:\Users\yourname\AppData\LocalLow\SpaceOwl Games\BattleGroupVR\backups
Files that start with "gsd-XXXX" are fleet/campaign files, ppd.gd is the player unlock progress.
You can restore them by copying to the root folder (C:\Users\yourname\AppData\LocalLow\SpaceOwl Games\BattleGroupVR) and removing the timestamp after the dash, so your backup file will be like gsd1234.gd and your backup will be gsd1234-4398523453.gd, so just remove the "-4398523453" in the file name / override your old save and your restored.
Bug Fixes
- fixed buying issues for conquest and MP when no campaign has been started
- fixed selling ships in Multiplayer issue
- fixed upgrade chip not being able to be picked up in the tutorial
- fixed conquest name + portrait change do not save
- fixed loophole where flagship can be set to docked ship
- fixed issue with multiplayer fleets not recalculated consistently
- fixed issue with selling unlimited components
- fixed issue with copy leader not sending a command to all units
- fixed helm speed bar stuck at 100%
- fixed component description display issues not updating
- fixed conquest new accounts stuck in select faction menu
