EarlyAccess Patch note #06
Please review the details on Feb 18th update.
[Patch note]
- Add first upgrade merchant (defensive upgrades). Next update will add another!
- Add video option settings (window, resolution, VSync)
- Improve jammer enemy visual
- Freezing enemies now stops them from shooting bullets
- Temporarily replace base HQ music
- Large boulders now hide an important secret and cannot be broken until the next update!
- Fix bugs with the missile launcher enemy
- Improve interaction priority (if the player is within the range of items and NPCs, picking up items should be prioritized)
- Changed the color effect of the “Ice Slime king”.
- Added Attacking sequence of “Ice Spinner”. (Also updated stand by animation)
- Updated Resolution issue of newly added items.
- Updated animation of Result Screen.
- Added Samurai Style Tile map (Metroidvania Style).
- Players will not be able to receive some unique items through Synthesis. (Need to solve the puzzle to receive them)
- Added new item “Ground Breaker”.
We will continue reviewing your feedback and do our best to update/polish the game’s contents and make improvements to Metal Unit.
Steam Community: https://steamcommunity.com/app/1173200/discussions/
Official Discord: https://discord.gg/AzpY29t
Metal Unit Support Team: [email protected]
Thank you!
