
Hello there,
It's been a while and a lot have changed, so I hope you all are safe, doing well and are excited about upcoming Card Hog updates as much as I am. Without further ado, here's the plan!
Demo
Over following few weeks the Card Hog demo will get much prettier, but a lot lighter. I will be updating cards and store page with new art from Emil Duxbury, but also going to strip down game modes and characters from demo for it to be more demo-like.

Most likely it will only have single character and base endless mode to play around.
Early Access
If all goes well, next month Card Hog will launch in Early Access mode. This will allow me to put all the focus on this game and get funding for well-needed sound design and background music as well as more awesome art from Emil.
Early Access will launch will multiple characters, playground, a story mode and will be constantly updated with more content (cards, game modes, quest types, mechanics).

* Background art, card layout and polish details are not final
Launch
Over the course of following months (I wish I'd know how many of them there will be) of Early Access I plan to get Card Hog buff and pretty enough to stand on its own as a full finished game, but that won't stop content updates and I will keep my eye out for more player feedback.
Sounds good? Then please follow the suggestion from the mole in the GIF and wishlist Card Hog now! Steam algorithms need your input.
That's gonna be it for now, I'm gonna get back to working on a new demo version.
Cheers!
More new card art:
https://twitter.com/SnoutUp/status/1238821109841223682
Feedback thread:
https://steamcommunity.com/app/1163740/discussions/0/1637549649098058544/
SnoutUp
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https://twitter.com/snoutup
https://discord.gg/EpdZqS6
