Hello there,
Here's a recap of what's changed over the last few sneaky updates!
I added first optional zone (grid) you can choose to explore with an achievement for surviving the dangers it spawns, so if you'll find it... let me know how difficult or easy it was to deal with.
Also, I changed how poison puddles work, since I had to admit that my idea for them to transform into potions when hog holds was a weapon wasn't that great. Now snakes drop puddles or poison potions randomly, but chances to get potion increases with every snake kill.
Major Things
- New optional zone: alien crash site
- Changed poison puddle behavior
- Shovels can now dig out poison puddles
- Inspecting chests is now meta

Other Things
- Fixed mimics getting "stuck" in their inactive state
- Fixed wolves and moles attack instantly after spawn
- Fixed moles spawn "unearthed"
- Fixed a bug where card movement continued after switching grids
- Fixed a few memory leaks
- Improved performance
Mobile Beta
Could use some more players for the mobile version of the game!
Android (Open Beta) | iOS (TestFlight)
Oh, there's a discount coming next week, so tell your friends to wishlist the game!
Cheers!
SnoutUp
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https://twitter.com/snoutup
https://discord.gg/EpdZqS6
