Hey there,
it's been a while I posted and the reason for that is whenever I push a sizable update out I'm generally too tired and overworked to write about it. And there's a lot to write about!
Let me outline a few major-est new things:
- New game mode: Fire Escape (working title)
- Card discovery system
- Custom character
- Death animation

In addition, there were COUNTLESS UI changes, QoL features, bug fixes, code cleanups and tutorial improvements. One of the funnier bugs was what I called Slime Infestation, where Slime King would be the only boss to spawn, thus overflowing game with poison grenades.

Now, regarding custom character, not only you can setup your load out and have a pretty unique endless crawling experience, but there's an option to override hog sprite with other card graphics or even whatever you have in computer! As long as it's 128x128 PNG.
You probably sense that this is getting pretty close to Workshop integration, but there's just so much more I need to do first.
So, check out the demo if you haven't don it in a while - you might find quite a few surprises! I'd also like to invite you to join the discord if you'd like to chat about this or other games!
Cheers!
SnoutUp
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https://twitter.com/snoutup
https://discord.gg/EpdZqS6
