Guests now queue in lines! It should wrap around custom fence shapes too.
You can have up to 6 guests in a hotel bedroom.
Lower gambling advertisement on bingo.
Reduce queues at money services by encouraging less guests to use them when leaving. Only a small amount of uncollected prizes is reported as such - that part is "free cash".
Slightly reduce number of thirsty spawned guests.
Slow down thirst, bladder, and environment needs.
There are a lot more frequent sports events.
During a sporting event, some guests will arrive already knowing what bets they want to place and go to the betting window instead of to a betting screen.
Make sports events a bit less likely and a little less popular during the week compared to weekends.
Disable social need for non groups and balance some need effect properties of a few objects.
Playing bingo or sports betting reduces social need a bit.
Bingo winners get small gambling boost.
Bingo reduces entertainment need a bit faster.
Tweak the overall AI effect numbers for when guests decide what objects to choose.
Trash Improvements
Reduce how quickly bins fill up when trash dropped into them.
Guests produce trash after using cashier cage and ticket machine.
Guests no longer make trash at cash registers.
One in every ten guests has trash on arrival.
Guests likely to drop trash sooner, and spawn much more at bars.
Improvements
Destroying an object gives cash refund instead of dropping stock.
Add an angle offset for modded object effect emitters.
Can now set the commission for poker tables. Higher commission angers players as they play.
Double serving speed of ATM and cashier cages.
Increase likeliness that goods go onto shelves.
UI
Added distance markers to show how far objects are from the nearest wall or identical object while placing. Press Alt to toggle.
Add option to sell all crates of same type.
Replace red patrol line with blue. No longer looks like an error.
First person UI stays on.
Notifications show for longer if there's only a couple of messages.
Add a permanent error notification on the lower HUD if a performer cannot find a suitable dressing room.
Update community translations.
UI Bugs
Fix for in-game menu not showing when hovering an object and pressing escape.
Fix fridges not showing in stock screen.
Fix demolish tool not going to map edge.
Bugs
Fix rare case where guest gets stuck off map trying to get picked up.
Fix fence underlay poking through floor. Add thickness to ceilings.
Fix guests not being able to pay for bedrooms by cash.
Slot machine installation fees no longer count towards multi-plot costs.
Fix guests getting comped access to a buffet even when the cash registers are closed.
Empty fridges can take spare food crates from other kitchens if needed, which should help with some kitchen balance issues.
Fix guests getting stuck at small cashier windows if they have lots of tickets.
Fix income tax calculation deducting expenses.
Fix hotel room occupancy rating resetting each load.
Fix table game max bets being set too low by default, meaning that most players could not take advantage of it. More confident players should generally bet more.
Fix a saving issue causing sporting events to never start.
Cashier cages no longer collect payout receipts.
Fix no one able to use the Sports Book.
Fix error in convention stand after load.
Fix bingo and sports books increase trash need but not increasing trash.
Fix error with bar staff.
Fix a rare error with some guests using incorrect movement target when approaching objects.