Edge News!
We'll be launching it early tomorrow! We'll have more info when it launches. Stay tuned!
Improvements will include: cloned zones, and auto remove walls when placing the elevator!
Tonight's Default Changelog
- Improvements
- We've included a description box for entering short descriptions when uploading your bugs!
- Trash bins now get emptied at 60% full - we may in future add a slider similar to guards.
- Research refund (when dequeuing) is now 100% to make mistakes less frustrating. UI
- Show player a warning (when clicked) if object cannot be moved or destroyed.
- When using middle click-drag to rotate the camera while in build mode, it no longer rotates the object. You can still rotate the object with a normal middle click. Bugs
- Fix profile not getting reset (includes any profile data, such as cash) when doing a Quick Load.
- Fix for stuck armoured guard (and the armoured truck that would wait for them).
- Fix for extra money bags being spawned when loading a save with an armoured guard.
- Fix overlay selected resetting after overlay is closed.
- Fix for time buttons sometimes not working after a failed flash mob dance.
- Fix for some stuck customers after a failed flash mob.
- Fix garbage truck and other transport settings not getting intervals set correctly.
- Fix undelivered crates sometimes appearing on the map after a reload.
- Update camera overlay report when a camera is destroyed.
- Fix zone rename box not showing currently selected name by default.
