Thanks everyone for your continued support!
In this update, we've added a version tracker that should warn you when new updates are available. This should reduce some confusion when a new patch comes out.
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Bugs
- Fix load-balancing of stairs, escalators, and elevators to spread out the load.
- Fix lots of humans getting stuck at stairs and escalators.
- Rework how most of the staff tasks are validated. Should result in them no longer getting stuck in a vast majority of situations.
- Humans are generally smarter about trying to reach zones too, and now only attempt to reach the parts that are accessible to them.
- Staff can recover supply crates from awkward places, including under objects without getting stuck.
- Fix hotel guests visiting reception desks over and over.
- Fix hand washing animation not playing at sinks.
- Fix only one person being able to use the dual-sink object at once.
- Increase customer urgency to collect tickets and chips - will reduce the number of uncollected winnings.
- Reduce delay after load for reflections to appear.
