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Patch Notes: 1.0.28045.0 Beta

Hi everyone!

A new update is available in the beta branch.

Patch Notes: 1.0.28045.0 Beta

New: Added counter for hostiles killed and player detections in Status Screen (Pause Menu).

Fix: Player could carry a corpse through a wall in some cases.
Fix: Issues with Dark Flame not working properly.
Fix: Final encounter combat takedown animation glitch.
Fix: Functional fixes in Kakurega Village.
Fix: Chameleon ability delay inconsistency with upgrade.
Fix: Minor improvements to cinematics and some dialogues.
Fix: Knocked out enemies dying when dropped to the floor from low height.
Fix: Button prompts disappearing on some specific situations.
Fix: Momentum could kill civilians.
Fix: Mission 20 scripting issues with cinematic actor spawning.
Fix: Floating Essence Crystals in Mines.
Fix: Player doing a climb animation when falling on a steep floor.
Fix: Issues with stealth covers (grass) in Mountain.
Fix: Player freezing when knocking out an enemy while an eavesdrop action is available.
Fix: Photon Bolt Multiplayer backend updated.
Fix: Final battle desync issues.
Fix: Shade ability not working for clients.
Fix: Torchbearer spirit link lines not visible in Shadow Vision for clients.
Fix: Various smaller fixes.

Change: Small tweaks to final Mission to rebalance difficulty.

These changes along with other updates in the Beta branch will be available in the Default branch at the end of the week.

Thank you,
- Lince Works