1. New shiny armor for the dragon, including different versions of breastplates, backplates, for which new slots are added in the inventory. In total, 10 new models of breastplates, 10 new models of backplates and 10 new helmets were prepared for different levels. The characteristics for them are randomly generated in the game.

2. New dungeons (4): 1 for Aalon, 1 for the Gorge, 1 for Bahara and 1 for Sredizem.


3. Minimaps! The game has already accumulated quite a lot of dungeons, and to navigate them without a map is sometimes quite difficult. Therefore, now in the game there are maps for dungeons.

4. Secrets and traps. In many RPGs, you can often find some secret buttons, levers and other mechanisms, by clicking on which you can open some secret places in which, of course, there is always something value. Such secrets appeared in the Elmarion in some dungeons. And at the same time, there are traps that can hurt even the mighty dragon quite strongly.
5. Icons on the minimap. Key characters and places have their own icons on the minimap (radar). The algorithm for displaying the icons of enemies and friends on the minimap has also been changed.
6. The dragon’s attack algorithm has been slightly modified. Now the dragon will try to aim at enemies that are closer to the dragon.
7. A serious bug with friezes was found and fixed in the Bahara. A bug with the cave search quest was fixed also in the Bahara.
8. A bug with saving was fixed in the Sredizem. The quest with the elves was a little fixed.