New Content
- Added some particle and lighting effects to the new final level
Fixes and Optimizations
- Fixed a bug introduced into some filter graphs in the last update which prevented them from updating
- Fixed some small collision issues in two different levels
- Made it harder to jump on top of analog filter circuits
- Fixed a typo changing "virtical" to vertical
- Fixed an unintended change which prevented the player from returning from the final area after completing the game
- Fixed a new bug that prevented players from using the tool interface controlling the sequence generator in digital level in the first of the side rooms
