
Hey folks, we've got a chunky update for you today: the YEETING AND DELETING update adds four new enemies with AOE attacks like these smug little elf mages over here.

Even more importantly, you can now delete cards from your deck at rest sites, allowing you to achieve the sleek, streamlined build of your dreams!

Here's the full patch notes:
Early Access v0.3.13 Feb 18, 2020
- Added Chubat animation :D
- You can now Remove cards from your Deck at Campfires and Shops!
- Added 4 New Enemy Units with Area Attack
- Added New Enemy Units Upgrades with Area Attack
- Fixed Unstable Demon Fiend not Self Destructing properly, resulting in Super Demon Fiend instead
- Changed Phalanx from +4 to +3 Armor (Strong from +8 to +6)
- Changed Phalanx from 10 to 20 Mana
- Changed Armored Demonic Strength from +4 to +2 Armor
- Changed Strength in Numbers from 10 to 20 Mana (Budget from 5 to 10 Mana)
- Changed Double Cast from 15 to 10 Mana
- Double Cast now has Exhaust
- Changed Triple Cast into 2 iterations: one with Destroy (Removed from your deck when played), one which increases the Mana Cost of the next card by 100%.
- Removed Enrage from Grunt
- Tweaked a lot of card Rarities, Double Cast and Perks should not appear as often now.
- Changed Rusty Ring from 10 to 5 Mana reduction
- Changed Ancient Engraved Ring from 20 to 5 Mana reduction, and condition from 60 to 70 Mana
- Commander Level is capped at level 6 now, more content coming soon!
- Decrease the amount of Souls gained if player decides to Convert to Souls
- Enemy Reinforcements now slows down after 10 seconds, maybe you can win if you defend well?
As always, thanks for your feedback and suggestions: we're definitely listening. Stay tuned because later this week we'll be announcing a major content update coming later this month.
Be sure to follow Modern Wolf and Toge Productions on Twitter for all the latest.
Cheers, from Toge Productions and Modern Wolf!
