Alrighty guys! It's 2021 and I've officially lost my mind...actually I think that happened in 2020...but anyway, I thought I'd give you all a little bit of an update on what the heck is going on and what my plans are.
THE DEMO IS SOMEHOW ...WORSE?
Yes....I upgraded to Unreal Engine version 4.26, and while it is helping me in many ways, it's also giving me (and you) more grief in the form of bugs and other issues.
Firstly, I want to apologize for the problems you are all having, I absolutely HATE that you guys are having game breaking bugs, it pains me to see people playing the game, knowing that these bugs exist, and that a lot of you are probably running into them, thinking "this game is soooo broken".
But this motivates me to do better, and so I will.
Some bugs you may encounter are: (in no particular order)
- Game not shutting down correctly, the task is still running in the background.
(This happens especially when you alt+f4 now).
- Player count incorrect in lobby, it says there are more players than there actually are playing. Preventing players from continuing, and the host can't even force start to continue.
(For example, 7 of....12?, despite only having a max of 8 players)
- Players losing input sometimes, especially when restarting a mini-game.
- Some players just not even respawning.
- Duplicate players, where sometimes the controller reconnects briefly, and is recognized as a new controller.
- Scoring system is utterly broken.
- Sometimes can't even go to the pause menu to leave the game, so need to alt+f4.
- Keyboard support is horrible when playing in groups.
- User interface elements, like the tutorial screen will shrink down, then appear full size again, blocking the screen.
- Going to the options menu doesn't let you go back, or the camera just doesn't even manage to reach the options menu, it just flicks back to the main menu.
These are only a FEW of the bugs that may stand out, but there's so many other bugs that are occurring and it is killing me.
I will be spending perhaps the entirety of January focused purely on fixing these bugs, so that you guys don't have a terrible experience.
Aside from bugs, there are some glaring design problems, in particular with the scoring, and the tutorials, as well as things that don't make sense in some of the mini-games, so I'll be working towards making the design much better.
Once again, I apologize for all of these bugs, I got excited about upgrading to Unreal Engine 4.26 but it seems to be causing more problems than fixes.
Please bear with me, and I thank you for your patience while I sort out these issues.
If you do run into any bugs, feel free to post them on the forums, I don't mind, as it helps me keep track of them.
Your feedback is so incredibly important to making Metal Heads the best damn party game there is.
Thank you guys, YOU ROCK!

