
New raid, new items, missions and more!It's soon time for the third content update in Kingdom Under Fire 2: You can look forward to a brand new raid, new missions, new equipment, items, some changes to existing content, a number of game improvements, and much more.
Raid: Grave of Time
Grave of Time can be played with a team of minimum two and maximum eight players. To participate, you must have a level 30 character and have completed Scourge Mountains. Each player can take their three favorite troops into battle to help them complete the Ruins Keeper's tasks. Do you dare to accept the challenge?
What else is new?
- New Coin: „Time Fragments“
- Can be exchanged for loot at NPC Clifton in Accolade
Five different Troops are available as item drops in the raid:
- Grey Wood Lightningmancer (1 Star)
- Bersia Mercenaries Steam Tank (1 Star)
- Bulging Horn Full Armour Worshiper (1 Star)
- Crazy Nose Desert Armoured Beetle (1 Star)
- Hironeiden Modernised Rifleman (1 Star)
Mission: Dimensional Test
The Mission: Dimensional Test can be accepted at Yuri in Accolade and holds some difficult tasks for you! The mission consists of 50 levels in which you must destroy a number of enemies. A maximum of three units can be taken into battle, but be careful: units cannot be resurrected. The mission is complete when all of your units have died or when you reach level 50. Every 5 levels you reach, you will receive a reward for your efforts, which will be available at the end of the mission. (Only available once a day.)
New Items
Mounts:
- Snow Wolf (available in the guild shop)
- Mountain Wolf (available in the crack crystal shop)
- Alpha Wolf (available in the diamond shop)
- Wounded bear (loot from raid)Equipment:
- Heroic: Armor item "Dimensional Rift" (available in Crack Crystal Shop and Grave of Time): Five new armor sets are available by upgrading the " Dimensional Rift " armor
- Ironwall (increases physical defence by 1000 for 30 Seconds; HP-regeneration is increased by 10 for 30 Seconds.) For melee troops (e.g. Cavalrymen and Spearmen)
- Charge (increases physical attack by 10% for 30 sec.; increases physical penetration by 500 for 30 sec.) For melee troops (e.g. Cavalrymen and Spearmen)
- Knowledge (Increases magic attack by 10% for 30 sec.; increases SP Recovery by 5 for 30 sec.) For Anima Wizard and all Magic Troops (also Icemancer and Lightningmancer.)
- Focus (increases physical attack by 10% for 30 sec.; Increases Accuracy by 200 for 30 sec.) For Ranged Troops (e.g. Archers, Artillerymen, Riflemen)
- Consistency (increases physical defence by 1500 for 30 Seconds; increases max. HP by 10% for 30 sec.) for certain troops except Air Troops (eg. Ogre and Scorpion.)
- Epic: Two new equipment sets have been added. "Enraged Pergos Set", "Idle Pergos Set" (available in Grave of Time)
- Enraged Pergos Set has influence on the attack (3 parts oft he set = all attack values will be increased, 7 set proc attack "Fury" (can be activated by itself at a chance of 5%) Increases Physical Attack and Magic Attack +5% by 10 sec.)
- Idle Pergos Set has influence on the defence (3 parts of the set = all defences will be increased; 7 set proc attack "Holy Armour" (can be activated by itself at a chance of 10%) Activates a shield for 10 sec. Shield absorbs 1000 damage.
Troops now available in the cubic Shop:
- [Hironeiden] Royal Steam Tank
- [Red Mane Mercenaries] Fierce Long Swordsman
- [Needle Eye] Poisonous Axe Thrower
Further changes
- Increase of the gold reward
- Improving the gold reward of "Treasure Goblin
- New quest "Exchange mission certificates": can be accepted at Dales in the guild district Accolade (lvl. 17+)
- Adjustment of the daily mission rewards
- Increase of the gold rewards of various quests and missions (e.g. daily quests, hard missions and field quests)
- Change of the daily limit for crack shards/crystals: the daily limit for crack shards was increased from 100 to 200. The daily limit for crack crystals has been increased from 50 to 100. Also: The reward for the [Crack] Mysterious Corridor Level 6 was increased from 50 to 100 crack crystals.
- The raid "Scourge Mountains" now has a limit of eight players
Balance changes for units:
- Frost- and Thunderbolt Bowman balance changes: all values and the range of Frost and Thunderbolt Bowman have been increased.
- Division of tank units into different compatibility types and improvement of abilities + new defence abilities in order to withstand attacks from Infantry and two-handed weapons.
Balance changes of hero abilities#
Abilities of the Berserker:
- Frenzied Sword: The first 6 hits of Frenzied Sword deal damage without triggering any attack moves. The first 6 hits of Frenzied Sword ignore the enemy's defense. The attack power of the first 6 hits of Frenzied Sword increases from 100% to 150%.
- Iron Wall Stance: When Ironwall Stance is active, Hit is increased by 200. When Iron Wall Stance is active, agility is now increased by 400 (previously 200).
- Mad Sword - Deadly Blow: The base damage of Deadly Strike has been increased to 1000% from 600%. The attack can no longer fail.
- Mad Sword - Destroy: Magic Attack is increased from 500% to 700%
Elementalist abilities:
- Fire Wall: Damage increased to 200% from 80%.
- Thunder Dash: Now pushes back the enemy you hit. The closer the enemy is, the farther they are pushed back.
- Thunder Dash, multiple and final hits: Thunder Dash - Continuation base damage increased to 400%. Thunder Dash - Vertical base damage increased to 550%. Now pushes back the enemy that has been hit. The closer the opponent is, the further he is pushed back.
- Frozen Fence Tree: When using this ability, a defense effect is activated. The attack range has been increased. After using Frost Wall, you can right-click to activate Firm Rejection.
Ranger's abilities:
- The damage from the Ranger's physical attack abilities has been increased by 20%.
Bugfixes
- Troops: When activating an ability, enemies within range will now be automatically attacked.
- The text in the guild shop about the duration of an item will no longer overlap.
- Players will now receive the rewards of defeat when a tie occurs.
- When summoned pets are returned, allies can now receive the buff as usual.
- The appearance of the white boar has now been unified, the bug has been fixed.
- The effects of troop abilities are now displayed correctly.
- Ice mages debuff stays forever in PvP
- Game crash in Invasion: Defence and in the training coliseum
- [Mounts] All mounts are labelled as horses
- Empty Scourged mountain Lobby slots caused crash is fixed
- Loca fixes
Your Kingdom Under Fire 2 Team
