Hello NPCs,
I just published a Comfort Update. As was shown in the Trello Roadmap this was going to be the first update. However, some of the promised features was postponed to next update.
Here are the update notes and descriptions:
Added furniture section to the store. Now you can decorate second floor with some fancy furniture. Not only furniture serve as a decoration but also they give you buffs (someone suggested this on trello thank you for that). Like for example, buying a bed, not only it serves you as something to lay down on and waste your life but it also grants you a chance to skip a theif raid. So decorate away.
Changes/Reworks:
- Added a feature to move shelves back to the inventory because some players misplaced it by an inch and their OCD kicked in. (same feature applies to furniture).
- Reworked Pricing Items UI - now its a one line per item, instead of two items squished in one line which later caused an issue where you couldn't actually price an item.
- Made some changes to the items delivery timer, lower level items now take a lot quicker to deliver, because they are cheap and no one care about them.
- Moved customer negotiating UI above their head because it was getting stuck between shelves and caused some issues. Oh and customers tend to negotiate more often.
- Improved the saving algorithm, to place your items back to where they were when you left the game, oh and it works 90% of the time, the other 10 it messes up. I will fix the fix later. (although it won't work the first time you load the game after the update.)
Bug Fixes:
- Fixed the bug where closing the store caused customer to not show up until restart (this is actually a fix of a fix, because last time I implemented a fix which caused this issue)
- Fixed an attitude of customers, they no longer show up when doors are locked.
- Fixed (I think?) the bug where sold weapons were still showing up after loading.
- Fixed a bug where event items didn't get their chance of sale bonus.
- Fixed a bug where a lot of customers swarm in when you open your fully stocked shop. I guess I readjusted it, they still swarm just... less.
- Fixed a bug where leaving your bow at the door stopped thieves but did not remove the "feature" of stabbing thieves with an arrow, kind of realistic so I am keeping it.
Thank you for your patience and support, keep those feedback coming, it helps me to improve this game.