In this small update i have re-worked the way the game handles inventory and items. There has been no change to the visual side of the game and should have no change to any interactions.
What was the issue?
Some users discovered a issue with inventory loading. I discovered that this was caused due to very large inventory sizes. Issues loading inventories with over 900 items at times.
How was this fixed?
Decreasing the amount of information read/stored into the game from the steam inventory and stopping the game from iterating over duplicate items and instead incrementing your "Card Count" for that
particular card over holding a entirely new instance of that very same card.
