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Outpost 1.9: Collectors!

Collector Buildings

A new type of building has been added: collectors! These buildings will automatically gather resources for you, but they cost energy to build. While not as efficient as your own hands, they will save you some time for when you'd rather do a quick run for items than a long run for experience.

Photo Mode

You'll now find a new "Photo Mode" in the pause menu, allowing you to easily create cool screenshots of your base, and show them off on the Steam Community!

Main Menu

The Main Menu just became more dynamic. You'll see your friends' characters hanging out in the background, and the buildings in the menu scene will upgrade along with upgrades you purchase.

Other Changes

  • Performance improvements for character navigation
  • There is now a "buy soundtrack" option in the main menu for those who want to support development.
  • You can now see locked character styles by hovering over them
  • Tools and building icons now have a cleaner look
  • You can now limit your FPS in the option menu under "V Sync".
  • Volume sliders now work more natural (instead of everything under 50 being inaudible)
  • During boss fights, the sky will now turn red
  • Experience gains for Chapter 2 have been increased
  • Building now has a cool slide-in effect
  • The tutorial has been made slightly loinger
  • There is now a preview of the item you're about to make in the Crafting Menu
  • You can now see enemies on the minimap
  • Resolutions in the options menu now also display their refresh rate

Bugfixes

  • Map edges now render correctly
  • You can no longer assign duplicate keybindings
  • Keybinds such as "MOUSE 3" will now appear as "M3" ingame, instead of "MOU"
  • Volume buttons will no longer sometimes forget to display the current volume
  • The screen sometimes going (and staying) dark has been fixed as far as we are aware. Please let us know on our Discord if it's still happening to you after the update.