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Patch Notes
- Added new vertical beams to health and shield pickups to make them easier to see.
- Added new high performance explosions for all weapon projectiles.
- Reduced the size of the Stryker projectiles.
- Fixed the default health, shield, and oxygen values in the mod kit to be 100.
- Reduced explosion radius of all weapons by 25%.
- Reduced the blast radius, fire rate, and damage of the Tormentor.
- Reduced the blast radius and damage of the Stalker.
- Reduced the damage of the Ripper by 50%.
- Updated all HUD fonts to use our new UI font called Sui Generis.
- Made player, base, and flag location icons smaller and not so high.
- Removed ping blast from LMS mode since it was annoying to use all the time.
- Reduced the font size of all flashing screen messages.
- Made weapon explosion knock back based on the amount of damage done.
- Fixed flags getting stuck in walls and ceilings.
- Made flags easier to throw in narrow hallways.