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Patch Notes

  • Added new vertical beams to health and shield pickups to make them easier to see.
  • Added new high performance explosions for all weapon projectiles.
  • Reduced the size of the Stryker projectiles.
  • Fixed the default health, shield, and oxygen values in the mod kit to be 100.
  • Reduced explosion radius of all weapons by 25%.
  • Reduced the blast radius, fire rate, and damage of the Tormentor.
  • Reduced the blast radius and damage of the Stalker.
  • Reduced the damage of the Ripper by 50%.
  • Updated all HUD fonts to use our new UI font called Sui Generis.
  • Made player, base, and flag location icons smaller and not so high.
  • Removed ping blast from LMS mode since it was annoying to use all the time.
  • Reduced the font size of all flashing screen messages.
  • Made weapon explosion knock back based on the amount of damage done.
  • Fixed flags getting stuck in walls and ceilings.
  • Made flags easier to throw in narrow hallways.