- Added escape menu to practice mode so you can quit.
- Made weapons, health, and shield get picked up if you are standing on them during spawn.
- Fixed pickup, damage, and some other sounds being too loud at a distance.
- Bot now drops health and shield shards after being killed.
- Made projectiles not hit upper platform edges as easily when firing down on a target.
- Reduced the size of projectiles overall to make them hit less.
- Reduced player's top and bunnyhop speed to make traveling through the maps more fluid.
- Reduced the maximum speed of the AI to balance it with the player's reduced speed.
- Increased randomness of bot weapon fire spread to make it less accurate.
- Added an colorful outline to the bot to make it easier to track.
- Added a color fill to the bot so the player can see it through walls and get to the action faster.
- News and updates
- Power
- Patch Notes
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 5629535 · public branch
Steam updated · First observed
