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Patch Notes

  • Exposed player damage and death functions to modders to create new map elements with.
  • Added ability for modders to attach custom particle effects to skins.
  • Added ability for modders to attach custom sound effects to skins.
  • Added a red damage vignette that scales based on the amount of damage taken.
  • Added a shipping mode debugger for modders to debug elements of their mods in the shipped game.
  • Added the new "kit" tag to mods to denote they can be used with other mods as a dependency.
  • Fixed the mod uploader to work with large 64-bit published file IDs.