·Developer post·Original post (opens in a new tab)
Patch Notes
- Exposed player damage and death functions to modders to create new map elements with.
- Added ability for modders to attach custom particle effects to skins.
- Added ability for modders to attach custom sound effects to skins.
- Added a red damage vignette that scales based on the amount of damage taken.
- Added a shipping mode debugger for modders to debug elements of their mods in the shipped game.
- Added the new "kit" tag to mods to denote they can be used with other mods as a dependency.
- Fixed the mod uploader to work with large 64-bit published file IDs.