The release day was tough.
I spent 17 hours on the PC fixing bugs and communicating with players.
Thanks for your bug reports!
Update is already available.
Patch notes, build id 15435565
- added fps lock for 120, 144
- motion blur and chromatic aberrations now can be completely turned off
- fixed Delilah boss collision, laser skill and shooting range
- improved algorithm for returning back to safe place if suddenly dropped out of the level
- reduced input lag on gamepad with player rotation speed
- “round reticle” option is now in interface category
- shield block message are now on the correct place
- fixed a UI bug after opening the inventory during combat
- slight nerf for Invader boss improved loot for killing him
- player nickname now won't move down
- fixed mission 7 traps
- fixed mission 8 collectable music track
- tutorial collision adjustments
- loot level capped to 50 (I will think about it latter)
- exit confirmation text changed so players don’t think that you need to save the game. The game saves every time you return from a mission or close the inventory.
- loot adjustments
- various gamepad navigation fixes
- various UI fixes
Happy gaming ːthumbaliftː
Screenshot by BlackjackGT

