
To adapt the famous quote, "No game development plan survives first contact with reality." How does one summarize 1,474 commits across two years? For starters, we can forgo any kind of changelog - no one needs to read a short novel of updates.
Here are the highlights:
- Created an enemy "intent" system
- Added a new level!
- Added new Grumps!
- Left behind our esoteric "turns" system
- Adopted a straight-forward "hearts" system
- Updated our puzzle generation sections
- Overhauled our item & pickup system
- Changed our item unlock process
- Improved support outside of fullscreen
- Created a future expansion for Happy Meadows
As we continue in Early Access, please send us your feedback at [email protected]
And while we work on an in-game tutorial, you can find a placeholder at https://happygrumps.com/tutorial/
Thank you for playing!
- Glenn and Drew