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Android Hunter A Important Bug Fixes! 11/30/2020

We've heard what you've had to say and worked quickly to institute a slew of patches! Here's a list of some of the important changes:

  • Improved Level Design Elements (Jungle, UnderWater, Volcano Stages)
  • Moved Player Camera slightly back to give the player a higher FOV
  • Ongoing tweaks to player movement parameters to improve wall jumping, wall dash jumping etc.
  • Achievements unlock correctly now!
  • Minor U.I Improvements
  • Improved Boss Room Bounds: PowerPlant Stage Boss
  • Wall Jump, Wall Dash Jump Optimizations: Timer added to increase Z/Y Impulse before the player begins falling / lets go of jump to mitigate little to no vertical movement if the player wall/wall dash jumps quickly in succession.
  • Improved Jungle Stage: Enhanced lighting, Boss Room visual effects, boss camera bounds.
  • Optimized various camera bounds in Desert Stage

We plan to continue listening to feedback, and polish the game as much as we can, AND as fast as possible! Check back frequently as we continue to refine Android Hunter A!

Thanks!