Today is now the second Wednesday of June, which means it's time for what will no longer be your Weekly WIP Wednesday!
Due to staffing changes in our team as well as various other factors, we're going to scale back our updates to a monthly rate. From this point forward, every update will occur on the 1st of each month, and we'll be building for the future. This allows us to focus on larger releases as well as to spend time curating special events for different holidays, on top of having more time to squash any bugs that may crop up during development.
That being said, we've attached this update's changelog below, as always. Much love!
~CHANGELOG~
~Updated Deagle fire sound
~Updated recoil for secondaries
~Adjusted falloff and range on sniper, players now need to adjust for bullet drop
~Adjusted damage on sniper
~Increased sniper fire rate
~Adjusted primary recoil on weapons to closer match titles such as COD
