Today is now the first Wednesday of June, so it's time for your weekly WIP Wednesday!
This week's update adds a whole new map and game mode, as well as some minor cleaning of the game files and some quality of life changes.

First off, we hired a crew to fly out to Polygun Island and do some electrical work to get the lighting fixtures repaired. Now instead of trying to fight in pure darkness, there are bright lights illuminating key choke points throughout the map.

The biggest and most exciting change for this update, however, is the new map and game mode. Introducing: Corporate. This map features a sprawling set of mirrored office buildings with plenty of hallways and cubicles to fight around while assisting your team in the new Capture The Flag game mode.

With plenty of rooms and obstacles, there are lots of corners to lob grenades around and to peak over with your trusty shotgun. Located smack dab between the two buildings is a small alleyway that allows teams to skirmish as they push multiple entrances into the opposing building.

~CHANGELOG~
~Added working spotlights to Polygun Island
~Changed Polygun Island to Deathmatch game mode
~Added more vehicles to Bombtown
~Changed Bombtown to Team Deathmatch game mode
~Added Corporate map
~Added Capture The Flag game mode on Corporate
~removed SteamVR, OculusVR, and various mobile libraries from game packaging
~removed original game mode test maps from the packaging
