Patchnotes 0.24
Bugfixes:
- save and load menus sometimes crashed the game
- flickering issues with the "broke" menu (again)
Additional Features/Content:
- a fertility map
- while building buildings their borders are shown
Changes:
- Streets:
- removed the automatic street setting
- the dike warden needs to set the streets manually
- buildings have street connection points from which they need to be connected with the church in order to function
- changed the start ressources
- adjusted the visuals of the grass and the streets a little bit
- revised game description