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Game Development Journal #1

Hi~ Gamers! We were able to collect various feedback during Early Access. And we're developing a lot of things around feedback on improvement. You will be able to meet the update soon!

1. Stories Reinforcement


Stories have been reinforced to deliver a much more dramatic worldview and storyline of the game.
It tells the story in many different ways, like cinematic scene, interaction with NPCs, fragment of memory.

2. Interaction of NPCs


Unique features have been added to NPC in the game.
You can trade items and enhance Weapons and Occults.
You can also see hints that will help you play the game.

3. Quick Change of Weapons and Occults


Weapons and Occults can be quickly changed with dedicated buttons.
Not only is it convenient, it also enables much faster and more creative battles.

4. Markers on Map


Now you can conveniently check the map for items you have not acquired and the location of boss and karma.

5. Display Damage Numbers


The damage to the attack is expressed in numbers.

6. Expressions of Attribute Weapons


Dedicated VFX and SFX have been applied to the attribute weapon.

7. Overall Balance Improvement


Overall, we've improved our balance around feedback.
We will do our best to minimize the difficulties and absurdities of the game.

8. New BGM


Added Title BGM, boss and region BGM.

9. Addition of the Crouching Attacks


It has been added a weapons-specific crouching attack.

We'll continue to listen to the feedback of gamers. We will do our best to become a more perfect game. We will meet with an update announcement soon!