Hello Skeleton Crew!
We did a lot of bugfixing in the first weak after release! Thanks a lot to everyone who contributed. Our Issue tracker is public and can be found over at https://trello.com/b/yTckRnZ3/skellboy-issue-tracker. If you catch another bug not yet on our list we would be grateful to hear from you either on the Forum or our discord server.
Balancing
- Increased drop rate of emeralds in the Submarine Dungeon by 50%
- Increased Dead Beets HP to 3 when they can deroot from the ground
Fixes
- Items possessed by ghosts cannot be collected anymore when player is quick enough. Need to use the bottle head now as intended.
- Fixed Walking Dead Beets (they did not collide with static environment)
- Fixed wrong camera angles at some places
- Fixed visual glitch of ghosts
- Ghost with the ectoplasma item on the graveyard will now respawn
- Fixed flying over the Saferoom teleporter
- Fixed Medusa softlocking the game when killed in the same moment as it takes over Skippys head
- Fixed getting stuck at some places
- Fixed Croco Boss stop working when kicked up some probs or after resetting back to the arena center
- [Co-op] Some cutscene could be triggered multiple times by Ghost players
- [Co-op] Wands cannot kick away other players heads anymore
- [Co-op] Player 2 cannot collect the princess hair after the first Bossfight anymore.