Dear Mechanicians!
Recently we've polished and upgraded CMS VR demo beta. Below you can read about all brand-new changes. You can still join the beta. Just join our Discord and ask 'Skuzik' for the Steam code.
Please note that the content of the Car Mechanic Simulator VR is still work in progress and it SHOULD NOT BE SHOWN to the public until the official release. Please do not break the embargo.
Remember that the game supports the following VR goggles/headsets:
HTC Cosmos
HTC Cosmos Elite
HTC Vive
HTC Vive Pro
Microsoft Mixed Reality (various VR headsets, not AR)
Oculus Quest (link only)
Oculus Quest 2 (link only)
Oculus Rift
Oculus Rift S
Steam VR
Valve Index
Best regards,
GameFormatic Team
***
3rd update common updates:
- Car-hand collision exclusion bug fixes.
- Grabbing bug fixes.
- Hand will become translucent near the car when grabbing an object that doesn't collide with the car (drill, rattle wrench, all unmounted car parts).
- Safety net under scenes - if you fall off the map you will quickly get back on it.
- Improved screwdriver/keyboard behavior.
- Full hand hints added for WinMR/Index.
- Refactored installation of physical body parts.
- Fixed keyboards.
- Laser recall of car parts.
- Improved engine stand.
- Improved tool snap-in for the different headsets.
- Possibility to open PieMenu independently of the game mode and open windows on the tablet.
- Moving of objects that are left in the car when returning to body dismantling mode.
- Automatic recall of the tablet when selecting an inventory item.
- Adding a flashlight.
- Added new fork spanners and screwdrivers.
- Added new visual effect to using the grinder.
- Minor bug fixes and improvements added.
Don't forget to add the game to your wishlist:
https://store.steampowered.com/app/1088770/
