Content patch 0.3.11 is live!

- New temple
- New technology to unblock it: Bookkeeping, which needs Calendar and Geometry.
- Changes on other temples: The religious influence of Small temple and Ziggurat has been reduced. The Ziggurat can have up to 48 workers, and its construction now requires 3000 bricks.

- A new tool to select multiple walls and to upgrade or destroy them all at once.
- You can open the new tool from the wall construction menu or from the panel of a selected wall.
- Hold down the left mouse button to add walls and shift + left mouse button to remove them.

- New god and goddess statues.
- Now you can also place statues and columns inside the gardens.
Other changes and fixes:
Products and Storage
- Now you can limit the maximum quantity of a product in the warehouses.
- The initial spoilage level for the Granary and the Warehouse has been reduced.
- The order of the products in the Warehouse panel has been modified to be the same as in other panels in the game.
- Added the option to store Cedar Logs in the Builders buildings.
- Fixed a bug that caused some transporters to stop collecting harvest after taking one tile of the field.
Tech tree
- The initial limits of the city capacities has been increased;
- The effect on the state workers limit and storage capacity has also been increased for some technologies.
- The technologies in the last columns of the tech tree now require more science points.
- Fixed an error that appeared when selecting Epic poems in the tech tree.
Game Saving
- Saved games will load with the same game speed as when they were saved (only in new saves).
- The time required to save the game with large cities has been improved.
