
Hello Gamecrafters,
We’ve just released a hotfix to address a couple of issues with the latest update.
Bug Fixes
- Fixed a crash loading games/saves that was affecting some players
- Improved the issue with wheels wobbling on fast moving builds
- Fixed a bug where hinge/ball joints would often collide with themselves
- Fixed visual issues with Physics Blocks not lighting up correctly (Also added bloom to these parts now)
- Fixed a bug that made it harder to non-uniformly sale parts in small increments
- Fixed an error that could occur when lots of projectiles were colliding with parts that are being destroyed in quick succession
- Fixed an error when destroying a Chunk/Cluster Modifier that would spawn a pickup on the same chunk
- Fixed a bug that caused Quantum Rifle projectiles to spawn at the wrong position in 3rd person
- Point and Spot lights now color correctly, although they’ve lost part of their glow so we’ll continue working on a fix for this
- Fixed an error for players when Physics blocks were present in multiplayer
Potential fixes
We’ve had a few reports of issues that we’ve been unable to reproduce and confirm internally. If anyone affected by these issues could let us know if they’ve been resolved, or provide us with more information if they haven’t, that would be incredibly helpful.
- Fixed an issue that could cause certain mice to freeze periodically
- Fixed a bug that could cause parts to remain blue (at least one known case has been fixed)
- Fixed a bug that could cause the outliner to remain visible in Time Running
- Fixed various visual issues - Issues in Fastest/Fast may still be present so if anyone has any more information on how to reproduce these, system specs etc. please do get in touch with us
Other Changes
New Part - Grid Block
We’ve added in a couple of new blocks with a grid-like material. These serve as a standard for grid based building. The grid shows every 1-block unit with thicker lines at 3 and 9 block intervals. These parts are static, like grass treated as Concrete when it comes to collisions and tyre grip, and come in the 4 core shapes.

Material Changes
Textures that tile, like Grass and Iron have been reworked slightly so that they work on the same grid as the new Grid Blocks. Grass and Dirt checkerboard pattern tiles in a 3x3x3 grid. Iron tiles every block.
The checkerboard textures were previously offset by half a cube, so they would not line up with other block placements. We’ve fixed this but existing saves will still have the old offset. Any new saves will align correctly.
The starter “Create a New Game” scene now features a grid block floor which is already pre-aligned so anyone starting new files should find it all works out of the box.
We’ve also rotated the Wood texture by 90 degrees.
New Loop SFX Block Audio
We’ve added a couple of new audio clips to the Loop SFX block to go with the fantastic train blueprint sets we’ve been seeing. The “Train Track” and “Steam Train” clip can be used to enhance your train simulating experience.
We’re continuing to work on some visual issues and a few of the bigger physics issues that have been around for a while (and those that have gotten a bit worse) so we’ll continue to roll out fixes for these when we can.
The Gamecraft Team