Add
·New item: Panacea. Used to remove disease status, available in the black market.
·New image: Zombieman.
·New rule: Hit. When the target level is lower, the hit rate will be greatly increased; otherwise, it will be decreased.
Optimization
·Combat: Removed the limit for auto combat.
·Vehicle: The setting "Completely damaged vehicle must be discarded" has been removed.
·Status: Increased initial immunity of characters and mercenaries.
·Overweight: Increased the minimum movement speed of the caravan overweight to 2.
·Encampment: Reduced water and food consumption (halved) during encampment.
·Guide: Optimize the operation of seizing blank market.
·Transaction: optimize the display of commodity bottom box.
·Tips: Optimize the tips of arena combat rules.
·Display: Optimize the display classification of tips.
·Interface: Optimized the UI of battle scene.
·Sound: Optimize the sound of some message prompts.
Fixed
·Fixed the wrong arrangement of items in the looting interface.
·Fixed missing direction after encampment.
·Fixed game speed error after auto combat.
·Fixed game speed error when dodged sandstorms / taxes.
·Fixed the conflict between the prompt after the scenario battle and the scenario dialogue.
·Fixed an error where player's assets could not be displayed.
