Graphics
- Spawn points for orx now have a unique animation which plays during the night
General fixes and Optimizations
- Experimental Branch now has it’s own save path in registry
- Changes to logic behind spawning and target selection for arrows
- Optimisations to unit turning when changing direction during moving or attacking
- Other minor under the hood performance improvements
- Fixed orx attacking with their backs turned towards the target
- Fixed campaign not starting after a version rollback
UI and UX
- Added a tooltip when hovering over buttons with weather types during Weather Random Event selection
- Fixed the position of Skip button on the Vault Rewards screen
- Faction Menu now show a progress bar towards next level for the selected faction
- Fixed Orchard zone highlighting not disappearing sometimes during card drafting
- Adjusted maximum font size for card types
- Centered card types when there is no icon present
- Choosing Reset All option in Settings now keeps the settings intact
- When placing a tile at risk of getting blocked, Confirm button will be colored red
- Fixed previous enchant icons missing from card preview when upgrading an already enchanted card
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 9622508 · orxv0.9.3 branch
Steam updated · First observed