Almost the first thing that happens in Plasticity is that the pile of rubbish you re climbing gives way and you fall into a gross, wet cave. Protagonist Noa doesn t look especially thrown off by the event, as though it s happened before. There s even a ladder to get out. It s clearly a world accustomed to living side-by-side with trash. But in setting off to a fabled paradise island, Noa might decide that it doesn t need to be. Take a peek at the trailer below (though the game is free, so you could just try it for yourself).