Muspell 0.2 is now available, while this is mostly a bug fix version, I found time to introduce a new Language options and also a new character for merchant.
Merchants are now using a wolf-like model which has no real name yet. It was codenamed « hoob » in the project since a very long time.
Here is the full changelog of this release :
- A new model for the merchant
- Added a Language option in main menu
- You can now attribute stat points using gamepad
- Fixed stat points on client side
- Fixed block creation on client side
- Fixed jump height of monsters
- You can’t place blocks on players, monsters or props
- Fixed water surface texture
- Fixed world seed restore
There are many features on my roadmap, so stay tuned for the build 0.3 next week.
