
B2025.7.8
OK1-整理底层代码,优化卡顿问题,减少无地,无家族角色的AI行为
OK2-健康每季度50%概率-1
OK3-建造建筑健康随机减少1-2
OK4-瘟疫月扩散改为季度扩散对周边封地造成卫生健康惩罚
OK5-封地建造悬停显示需要工人的问题
OK6-瘟疫爆发提示只显示玩家外交距离范围内的
OK7-册封骑士时,世俗权+2
B2025.7.8
OK1 - Organize the underlying code, optimize lag issues, and reduce AI behaviors of characters without land or family.
OK2 - There is a 50% probability that health will decrease by 1 every quarter.
OK3 - Constructing buildings will randomly reduce health by 1-2.
OK4 - The monthly spread of plague is changed to quarterly spread, which will impose sanitation and health penalties on surrounding fiefs.
OK5 - The issue of displaying the required number of workers when hovering over fief construction.
OK6 - Plague outbreak notifications will only be displayed within the player's diplomatic distance.
OK7 - When conferring the title of knight, secular power +2.
