
Please do not confuse the silence with inactivity. All the features have been already developed. We're in the process of covering the code skeleton with graphics tissue. One more week, and we're sending the game to the outsourced Q&A. If the build is ok, we can share the demo version. If the build is not good enough... we'll paste you the list of bugs, and suggestions that we have to take into account before making Booze Master public.
