Hello Logicians,
We're releasing a small game update today to fix a few issues and improve performance in large worlds.
We're working on a bunch of other stuff and we'll have more updates for you soon. Thanks for playing :)

Full changelog for update 0.92.4
Improved performance and memory usage in large worlds.
Subassemblies of flippable components created on top of mounts will no longer be upside down.
Component blocks with non-uniform scaling now calculate slope normals correctly.
Prevented NaN, Infinity and -Infinity as inputs to the playerscale and tp commands.
