Dunrog Release Day - What’s next?

We’re finally able to present you the full version of Dunrog - a First Person Thrower game!

We’re giving for your disposition:
- Procedurally generated world
- 4 different worlds to explore
- Dynamic fighting system
- Over 100 types of monsters to fight with
- Various weapons, so you’ll be able to define your fight style
- Tons of loot
- Hero progression, where skills develop while using them

You can also check out our last beta changelog (version 0.9.9), that includes:
- Updated Languages
- Changed throwing physics calculations
- Changed Dungeon generator
- Physics optimization
- Better and faster AI
- Balancing furnitures and world generators parameters
- Changed Forging system
- Removed DualScreen feature
- Optimizations
- Added library Menu background
- Added missing UI sounds in Menu
- Added some multiplayer stuff (still in progress)
- Added story & Voice over
- Added new furnitures/decorations (Jungle, Banners, Lianas...)
- Added new Language - Chinese (Simplified)
- Added razer Chroma Support (Keyboard and Mouse)
Fixed:
- Runes letters detachment
- Language settings save
- Actually... a lot of bugs

But that’s not all!
We’re planning to update our game in the future and extend it’s content even more.
In the end of November we want to release a big update!
The main feature of it will be a multiplayer mode.
Maybe we wasn’t able to deliver it for a release day, but we just want to make sure, that it will work flawlessly.
As always - our testers will be delivered with early version of it, to help us get rid of all the bugs!

We also want to thank all the people, that were with us during the development process.
That was great to hear feedback from you.





