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The Update In Which Spectre Takes a Dagger

HERO CHANGES

Alchemist:

  • Acid Spray:
    • Damage changed from [10, 20, 30] to [10, 20, 35]
    • Radius changed from [2, 2, 3] to 2

Lifestealer:

  • Feast:
    • Percent of target HP per hit changed from [4.5, 6, 7.5] to [4.5, 6, 7]

  • 3 Star Effect:

    • Bonus Attack Speed changed from 50 to 30
    • Bonus Movement Speed Percent changed from 50 to 30

Shadow Shaman:

  • 3 Star Effect:
    • Hex duration changed from 5 to 7

Slardar:

  • Attack Damage Minimum changed from [50, 100, 200] to [60, 120, 240]
  • Attack Damage Maximum changed from [80, 160, 320] to [85, 170, 340]

Spectre:

  • Spectral Dagger:
    • Damage changed from [300, 500, 700] to [300, 450, 600]
    • Cooldown changed from [15, 13, 11] to [15, 13, 12]
    • Bonus Attack Speed changed from 200 to 175

Spirit Breaker:

  • Charge of Darkness:
    • Fixed a bug where Spirit Breaker would not damage the target of the Charge.
    • Damage per bash changed from [100, 175, 250] to [100, 150, 200]

Tusk:

  • Maximum Health changed from [1050, 2100, 4200] to [1150, 2300, 4600]

Viper:

  • Maximum Health changed from [900, 1800, 3600] to [1100, 2200, 4400]

ALLIANCE CHANGES

Brute:

  • Damage Reduction changed from [30, 60] to [30, 50]
  • Damage on apply changed from [80, 150] to [80, 120]

Rogue:

  • Evasion Percent changed from [20, 30] to [20, 40]

Scaled:

  • Magic Resistance Percent changed from [20, 50] to [30, 55]

Troll:

  • Attack Speed Bonus for Trolls changed from [35, 65] to [40, 70]
  • Attack Speed Bonus for other allies changed from [15, 30] to [20, 40]