
This time we mostly dealt with weird edge cases that freeze the game because it actually works properly and we did not put safety measures against some Catch 22-like cases. This will not happen now, but they ones that already have will remain like this - so restarting that given game may be required.
Anyway, here's a nice bullet pointed list.
- [Fix] You will no longer be misled you can score your opponents' objective.
- [Fix] You will no longer be able to send a Worker (Golem to be exact) to an objective scoring building when you could not score any objectives.
- [Fix] Fixes to the campaign scoring choice moment in the Campaign.
- [Fix] Game 6 will no longer get blocked after the die roll.
- [Fix] Timeline fixes to the Glory choices at the beginning of games.
- [Fix][AI] Small errors fixed.
- [Fix] Wins after games 2 and 3 will now be counted correctly.
- [Fix] Scroll would sometimes skip the actual construction of a building, not just the cost of said construction. Now fixed.
- [Fix] Fixed the background operations where the scroll should play itself automatically.,
- [Fix] Game will now properly detect situations where there is no room for constructing a building and thus forbid you from visiting a construction building.
