
Relax and sleep on it
Hi Circadian City Citizen,
It's time to talk about the unique part of our game: you can play the dreams in it. Maybe it's a bit early to describe what it means "dream" in Circadian City. But we can reveal the idea behind the dream universe of our game.
We believe that we build our personalities while sleeping. Generally, during the day - in real life-, we cannot find time to evaluate our feelings and/or our thoughts. Most of the time, we let ourselves go with the flow, and then we sleep on it. This is where our subconscious starts to work. It helps us to see what we missed during the day.
The critical question for us as the developers of the game was to define what triggers a light dream or a nightmare. So, we created the stress level in the game. During the daytime of the game, you need to take care of your stress because that's going to shape your dream. If you are too stressed, you'll probably end up with a nightmare, and if you don't make the right moves in the dream state, you won't wake up full energetically.
Stress accumulates over time, and it is possible to reduce it or decrease the rate of accumulation with specific activities and some cooking recipes, but having lots of energy and happiness helps a lot, as they reduce the rate of accumulation dramatically.
So this is the primary explanation behind the dream.
GAME ART PROGRESS

We have nearly finished the financial district: Jules Street. We are still working on the lights, but to give you some idea, we share the M Bar visuals with you. We hope you'll like it.
Don't forget to stop by M Bar. The barman of the place, Marlon, has a fascinating story to tell you.
Have a wonderful weekend, dear citizen and feel free to ask any questions in the comments and discussions.
See you next week.
