I finally got my build pipeline retooled and I've managed to patch the Unity vulnerability. I've also made several quality of life improvements that should help with Graphics, Linux/Steam Deck support, and Cloud Saves among others.
Unity Vulnerability has been addressed by updating to Unity 6
Build pipeline improvements (should fix "Missing exe" errors)
Controller support improvements including
Steam Deck support (UI navigation is able to be done via touchscreen or the right touchpad)
Remastered music
Linux version is now fully functional and works on Steam Deck
Cross platform cloud saves
Simplified settings
Removed performance based quality adjustment (It would sometimes drop quality for no reason)