Developer postOriginal post (opens in a new tab)

Patch Notes #16

We're continuing that grindset!

Following your feedback, we've addressed some bugs and rolled out some QoL fixes with optimization improvements! Check them out below:

Changes:

  • Garage Names are now displayed on the in-world UI whilst they are parked and being loaded and unloaded.
  • Garage names are now displayed within the products accepted configuration panel shown when the garage is selected
  • Vehicles now use the new slimmed UI which displays contained products with a tool tip
  • Have added additional looping loading screen images.

Optimizations:

  • Further optimizations to overall performance
  • Removed a frame drop that occurred when opening the employee list that contained a large number of employees.

Bug Fixes:

  • Gun traps sometimes not triggering when being walked in-front of.
  • Traps not triggering after selling a broken trap and then placing a trap of the same type fown
  • The cooking pot going invisible during the lobster and crab cooking animations

Keep up to date across our social media and Discord channels here:

Dope Games (DNFC) Twitter
Merge Twitter

Dope Games Discord
Merge Games Discord