We're continuing that grindset!
Following your feedback, we've addressed some bugs and rolled out some QoL fixes with optimization improvements! Check them out below:
Changes:
- Garage Names are now displayed on the in-world UI whilst they are parked and being loaded and unloaded.
- Garage names are now displayed within the products accepted configuration panel shown when the garage is selected
- Vehicles now use the new slimmed UI which displays contained products with a tool tip
- Have added additional looping loading screen images.
Optimizations:
- Further optimizations to overall performance
- Removed a frame drop that occurred when opening the employee list that contained a large number of employees.
Bug Fixes:
- Gun traps sometimes not triggering when being walked in-front of.
- Traps not triggering after selling a broken trap and then placing a trap of the same type fown
- The cooking pot going invisible during the lobster and crab cooking animations
Keep up to date across our social media and Discord channels here: