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Technical Update

Big technical update!

♦ Improved camera collision with smart wall avoidance, able to go around corners!
+ Added DLSS/FSR options to improve performance on lower end hardware like the steamdeck.

Added options for:
♦ Texture-, Shadow- and Objectquality
♦ Ambient Occlusion
♦ Bloom
♦ Volumetric Fog
♦ Grass quality & render distance

+ Added Shader-Warmup code to the loading screens to avoid stutters in the beginning.
+ Pecker is now able to squash and stretch to appear more bouncy and dynamic.

Other Changes:
♦ Won't ask for anonmyous data collection twice
+ Added Turtle Merchant with overhauled Dialog Ui
+ Added Music to demo-levels 2 and 3.
♦ Fixed bell sound at the end of the demo
♦ Fixed Hat orientation when preparing the catapult for launch
+ Added more hats.