
Greetings, Ducklings! With the newest patch that just went live, we are bringing you a variety of bug fixes, optimizations, and improvements! Dive in to see what’s changed:
- Wrong text in Tiger Marble
- Drowning loop in the sewers
- Wrong textures in Inventory Puzzles in Tre
- Unplayable Marble game in Tre
- Flying objects in Quattro
- Rock Totem puzzle double verification on sink
- Invisible video in Quattro
- Wrong Cable and Boot quantity in Quattro
- Wrong positioning in Sidequest "Girls and Marbles"
- Path cleared in Sidequest "Singular Itty"
- Colliders positioning in Sidequest "Fighting Club"
- Footstep puzzles textures in Sette
- Chests textures in Sette
- Sand color in Sette
- Lock could be broken with any ranged weapon
- Duck couldn't swim in Oasis' water, in Sette
- Secret passage in Thieves Hideout animation
- Sette dialogue positioning and Well collision
- Marble game fixes in Uno before River's Cut Village
- English spelling mistakes
- Countryblade Sidequest repeated its ending
- River and Fish coloring in LQ
- Left-Center button on controllers should open the Inventory
- Animal-summoning effect passing through the screen in LQ in Rhymesmith
- QTA activation during the last cutscene in Vik's fight
- Nunplunger could pull items behind bars
- Removal of items collected during sidequests
- MainHUD and MiniMap hiding while in a store
- Hellen falling inside of the sidewalk in Quattro
- Knockback and Knockdown in Security Eyes
- Messaging in "Dread Poet Society" sidequests
- Broken Duck animation after a DuckDash
- Optimizations while using the map
- Broken animations in Maho's fight
- Alpha micro-cutscenes could throw the player underground
- Performance enhanced in Tre and Sette
- Click R Stick tutorial enhanced
- Axe cooldowns balanced
- New tip to use the Duckling in Vik's fight
- Skill3 VFX enhanced
- Anila only lends you weapons during the tutorial
- Hellen defense time balanced
- Old. Oriam enforcer at the end of Uno
- Totem VFX increases its visibility
- Blacksmith videos release schedule balanced
- Jaspers and Calandrinis are not for sale anymore
- Ranged weapons balanced
- Better messages in the Duck tutorial
- Scorpion damage enhanced
- Duck Dash doesn't pass through walls anymore
- Lowered difficulty of Needle puzzle in Sette
- Sandstorm repositioning in Sette
- Camera Shake lowered on Security Eyes
- No inventory limits for weapons
- Breakables (Trash can and Underground entrance) visibility enhanced
What are you waiting for? Go on and continue your Quack-venture!
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