Hey,
This marks the second game update, which rebalances forts and level fortunes, adds Panic.
Forts
Dread
Dread+
Dread at 10g (was Dead at 5g)
Break at -5g (was Doubt at 10g)
Speed: 1 (was 0)
Damage: 1 (was 0)
---------
Dread once again deals damage.
Doom
Doom+
Damage +1 at 20g (was Doom at 25g)
Damage +2 at 30g (was Damage +1 at [10 + dmg x 5]g)
Speed: 2 (was 5)
Damage: 1
---------
Doom can now only be upgraded.
Doubt
Doubt+
Dread at 25g (was Convert: Dread at -5g)
Convert: Dread at -10g (was Break at 10g)
Speed: 2 (was 1)
Damage: 2 (was 5)
---------
Doubt can now only attack flying enemies.
Panic (new)
Panic+
Convert: Dread at -1g
Damage +1 at -1g
Speed: 10
Damage: 10
---------
Panic loses 1 damage per attack.
Levels
Level health: [LEVEL*3 + max(0, LEVEL-5)*5 + max(0, LEVEL-10)*10] (was [2*LEVEL])
Level speed: 1 (was 5)
Starting gold: 0 (was 10)
---------
Levels are considerably more punishing
Dilemmas:
Level 1: Dread / Doom
Level 2: Lives +40 / Bounty +1
Level 3: Pace → 2 / Flight
Level 4: Health +10 / Speed +1
Level 5: Walk / Bounty +1
Level 6: Doubt / Panic
Level 7: Lives +50 / Mill +1
Level 8: Health +15 / Pace → 2
Level 9: Pace → 2 / Speed +1
Level 10: Walk / Enemies -5
Level 11: Panic / Doom
Level 12: Enemies +2 / Enemies -2
Level 13: Health +5 / Gold -10
Level 14: Health +20 / Pace → 1
Level 15 Walk / Panic
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Level-modifying dilemmas now only effect the next immediate level.
Discord:
Join the game Discord to discuss the game, provide feedback and get your suggestions ignored.
Also help with translations at some later point.
Other:
Dilemma prompt reappears if it is not picked after revealing it
Thanks for reading, go play Eternower!
Regards,
Rokas
