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2026.4.4 v0.9.1a Fixes and Update

Intro

Thank you for your patience. Compared with regular bug fix updates, this update includes additional optimization content.

Updates & Optimizations

  • Added a new splash screen featuring a close-up shot of the Insect King Boss from the front.

  • Added an effect where interactive body fluid flows out from enemies upon defeat in the Ant Nest level.

  • Reduced redundant particles in the splash screen and performed structural optimizations to speed up startup and lower memory overhead.

  • Heavily optimized the program architecture to minimize memory leaks as much as possible.

  • Optimized the data architecture of the abnormal VFX system, resulting in significant memory improvements.

  • Optimized communication data for some combat messages to improve network performance.

  • Increased the posture damage effect of the gauntlet weapon to enhance feel and emphasize its characteristics.

  • Optimized the processing mode of some multi-threaded systems.

  • Slightly increased the brightness of the Insect King Boss battle scene.

  • Reduced the health of termites in the Cave level.

Fixes

  • Fixed an issue with cave lighting display at specific resolutions.

  • Fixed crashes in the Cave level caused by the dedicated physics engine.

  • Fixed an issue where worker ants near the Queen Ant would burrow completely beneath her body.

  • Removed redundant data from Animator to eliminate potential issues, reduce memory usage and game size.

  • Fixed incorrect eye rendering for some NPCs.

  • Fixed an issue where footstep sounds in the Cave level could not be lowered in accordance with settings.

  • Fixed occasional character movement stuttering in the Cave level.

  • Fixed display issues with the Insect King's red light afterimage.

  • Fixed some interaction handling errors after picking up bullets.

  • Fixed an issue in multiplayer mode where a weapon could still be picked up by the original player after being selected and then picked up by another player.