Update 0.0.3
- Increased player stopping power more
- Added Outside Station maps
- Fixed bugs and added more polish to input systems.
- More tweaks to the feel of player movement.
- More tweaks to throwing and humans getting knocked out.
- Player sounds now play in vacuum, but they are pitch shifted down.
- There’s a massive death laser somewhere on the station. Try to guess where!
- Fixed bug where npcs sometimes don’t drop their weapons when they ragdoll.
- Fixed a bug where the targeter doesn’t show up for things that you can swing on if they are far away.
- Fixed some bugs in level generation where walls appeared where they shouldn’t.
- Fixed a level generation issue where an area is sometimes not accessible.
- Made it easier to tell when you have a partial bar of matter.
- Knife trail is turned off when swinging from the ceiling.
- Added a permanent death mode.
- Added more background details.
- Fixed issue where npcs draw weapons when ragdolled and on fire (i.e. most of the time).
- The camera now rotates a bit to point in the direction of movement.
- Added a better tutorial.
- inaccessible areas surrounded by indestructible blocks have a more subtle texture.
- Fixed issues with menu elements anchoring wrong
